skills$openclaw/canvas-os
fraction12938ā˜…

by fraction12

canvas-os – OpenClaw Skill

canvas-os is an OpenClaw Skills integration for coding workflows. Canvas as an app platform. Build, store, and run rich visual apps on the OpenClaw Canvas.

938 stars3.5k forksSecurity L1
Updated Feb 7, 2026Created Feb 7, 2026coding

Skill Snapshot

namecanvas-os
descriptionCanvas as an app platform. Build, store, and run rich visual apps on the OpenClaw Canvas. OpenClaw Skills integration.
ownerfraction12
repositoryfraction12/canvas-os
languageMarkdown
licenseMIT
topics
securityL1
installopenclaw add @fraction12/canvas-os
last updatedFeb 7, 2026

Maintainer

fraction12

fraction12

Maintains canvas-os in the OpenClaw Skills directory.

View GitHub profile
File Explorer
13 files
.
templates
dashboard
index.html
6.3 KB
tracker
index.html
5.3 KB
_meta.json
282 B
canvas-inject.py
2.4 KB
CANVAS-LOADING.md
3.2 KB
close-app.sh
686 B
open-app.sh
1.2 KB
package.json
491 B
README.md
1.3 KB
SKILL.md
7.7 KB
SKILL.md

name: canvas-os description: Canvas as an app platform. Build, store, and run rich visual apps on the OpenClaw Canvas. homepage: https://www.clawhub.ai/fraction12/canvas-os metadata: openclaw: emoji: "šŸ–„ļø" category: ui requires: bins: ["python3"]

Canvas OS

Canvas as an app platform. Build, store, and run rich visual apps on the OpenClaw Canvas.

Philosophy

You are an OS. Canvas is the window. Apps are built locally and run on Canvas.

Rich HTML/CSS/JS UIs — not just text. Full interactivity, animations, live data.

Quick Commands

CommandWhat Jarvis Does
"Open [app]"Start server, navigate Canvas, inject data
"Build me a [type]"Create app from template, open it
"Update [element]"Inject JS to modify live
"Show [data] on canvas"Quick A2UI display
"Close canvas"Stop server, hide Canvas

How It Works

Key principle: Apps run on Canvas, not in a browser tab. Canvas is your UI window.

Canvas Loading Methods

Canvas has security restrictions that block file path access. Three methods work:

MethodWhen to UseProsCons
Localhost ServerComplex apps, external assetsFull browser featuresRequires port management
Direct HTML InjectionQuick displays, demosInstant, no server neededNo external assets, size limit
Data URLsSmall contentSelf-containedUnreliable on some systems

āŒ Does NOT work: file:///path/to/file.html (blocked by Canvas security)

šŸ“– See: CANVAS-LOADING.md for detailed guide + troubleshooting

Helper script: canvas-inject.py — Formats HTML for direct injection

1. Apps are HTML/CSS/JS files

~/.openclaw/workspace/apps/[app-name]/
ā”œā”€ā”€ index.html    # The UI (self-contained recommended)
ā”œā”€ā”€ data.json     # Persistent state
└── manifest.json # App metadata

2. Serve via localhost

cd ~/.openclaw/workspace/apps/[app-name]
python3 -m http.server [PORT] > /dev/null 2>&1 &

3. Navigate Canvas to localhost

NODE="Your Node Name"  # Get from: openclaw nodes status
openclaw nodes canvas navigate --node "$NODE" "http://localhost:[PORT]/"

Important: This opens the app on Canvas (the visual panel), NOT in a browser.

4. Agent injects data via JS eval

openclaw nodes canvas eval --node "$NODE" --js "app.setData({...})"

Note: The openclaw-canvas:// URL scheme has issues in current OpenClaw versions. Use http://localhost: instead.

What this does: Displays the app on Canvas (the visual panel), not in a browser tab.

Method 1: Localhost Server (Recommended for Complex Apps)

Full sequence:

NODE="Your Node Name"
PORT=9876
APP="my-app"

# 1. Kill any existing server on the port
lsof -ti:$PORT | xargs kill -9 2>/dev/null

# 2. Start server
cd ~/.openclaw/workspace/apps/$APP
python3 -m http.server $PORT > /dev/null 2>&1 &

# 3. Wait for server
sleep 1

# 4. Navigate Canvas
openclaw nodes canvas navigate --node "$NODE" "http://localhost:$PORT/"

# 5. Inject data
openclaw nodes canvas eval --node "$NODE" --js "app.loadData({...})"

Method 2: Direct HTML Injection (For Quick Displays)

When to use: File paths don't work in Canvas (security sandboxing). Data URLs can be unreliable. Use this for instant displays without localhost.

# Example using canvas tool
canvas.present(url="about:blank", target=node_name)

html_content = """<!DOCTYPE html>
<html>
<head>
    <style>
        body { background: #667eea; color: white; padding: 40px; }
        .card { background: white; color: #333; padding: 30px; border-radius: 16px; }
    </style>
</head>
<body>
    <div class="card">
        <h1>Your Content Here</h1>
    </div>
</body>
</html>"""

# Escape backticks and inject
js_code = f"""document.open();
document.write(`{html_content}`);
document.close();"""

canvas.eval(javaScript=js_code, target=node_name)

Key limitation: File paths (file:///path/to/file.html) are blocked in Canvas for security. Always use localhost or direct injection.

Building Apps

App API Convention

Every app should expose a window.app or window.[appname] object:

window.app = {
  // Update values
  setValue: (key, val) => {
    document.getElementById(key).textContent = val;
  },
  
  // Bulk update
  loadData: (data) => { /* render all */ },
  
  // Notifications
  notify: (msg) => { /* show toast */ }
};

Two-Way Communication

Apps send commands back via deep links:

function sendToAgent(message) {
  window.location.href = `openclaw://agent?message=${encodeURIComponent(message)}`;
}

// Button click → agent command
document.getElementById('btn').onclick = () => {
  sendToAgent('Refresh my dashboard');
};

Templates

Dashboard

Stats cards, progress bars, lists. Self-contained HTML.

  • Default port: 9876
  • API: dashboard.setRevenue(), dashboard.setProgress(), dashboard.notify()

Tracker

Habits/tasks with checkboxes and streaks. Self-contained HTML.

  • Default port: 9877
  • API: tracker.setItems(), tracker.addItem(), tracker.toggleItem()

Quick Display (A2UI)

For temporary displays without a full app:

openclaw nodes canvas a2ui push --node "$NODE" --text "
šŸ“Š QUICK STATUS

Revenue: \$500
Users: 100

Done!
"

Port Assignments

App TypeDefault Port
Dashboard9876
Tracker9877
Timer9878
Display9879
Custom9880+

Design System

:root {
  --bg-primary: #0a0a0a;
  --bg-card: #1a1a2e;
  --accent-green: #00d4aa;
  --accent-blue: #4a9eff;
  --accent-orange: #f59e0b;
  --text-primary: #fff;
  --text-muted: #888;
  --border: #333;
}

Best Practices

  1. Self-contained HTML — Inline CSS/JS for portability
  2. Dark theme — Match OpenClaw aesthetic
  3. Expose app API — Let agent update via window.app.*
  4. Use IDs — On elements the agent will update
  5. Live clock — Shows the app is alive
  6. Deep links — For two-way communication

Troubleshooting

App opens in browser instead of Canvas?

  • Make sure you're using openclaw nodes canvas navigate, not just open
  • Canvas navigate targets the Canvas panel specifically

"Not Found" on Canvas?

  • File paths don't work: Canvas blocks file:/// URLs for security (sandboxing)
  • Data URLs may fail: Use direct HTML injection via canvas eval + document.write() instead
  • For localhost: Verify server is running: curl http://localhost:[PORT]/
  • Check port is correct
  • Use http://localhost: not openclaw-canvas:// (URL scheme has issues)

Canvas shows "Not Found" even with correct URL?

  • This is a security boundary: Canvas can't access local filesystem
  • Solution: Use Method 2 (Direct HTML Injection) from "Opening an App" section
  • Or serve via localhost (Method 1)

App not updating?

  • Check window.app API is defined: openclaw nodes canvas eval --js "typeof window.app"
  • Verify JS eval syntax: single quotes inside double quotes

Server port already in use?

  • Kill existing: lsof -ti:[PORT] | xargs kill -9

Helper Scripts

canvas-inject.py

Python helper for direct HTML injection (Method 2).

# Example usage in Python
from canvas_inject import inject_html_to_canvas

html = open("my-dashboard.html").read()
commands = inject_html_to_canvas(html, node_name="Your Node")

# Then use canvas tool with these commands
canvas.present(**commands["step1_present"])
canvas.eval(**commands["step2_inject"])

Or just follow the pattern manually (see Method 2 in "Opening an App").

Requirements

  • OpenClaw with Canvas support (macOS app)
  • Python 3 (for http.server)
  • A paired node with canvas capability
README.md

Canvas OS

Canvas as an app platform for OpenClaw agents.

Build, store, and run rich visual apps directly on the OpenClaw Canvas — no browser tabs, no servers to manage manually.

What It Does

  • Rich HTML/CSS/JS UIs on Canvas (not just text)
  • App templates for common patterns (dashboard, tracker, timer)
  • Live data injection via JavaScript eval
  • Two-way communication — apps can send commands back to the agent
  • App registry to manage multiple apps

Quick Start

Tell your agent:

  • "Open business dashboard"
  • "Build me a habit tracker"
  • "Show my stats on canvas"

How It Works

1. Apps are HTML/CSS/JS files stored locally
2. Served via localhost (python http.server)
3. Canvas navigates to localhost URL
4. Agent injects data via JS eval
5. Apps send commands back via openclaw:// deep links

Templates Included

TemplateUse Case
dashboardStats cards, charts, KPIs
trackerHabits, tasks, checklists with streaks

Requirements

  • OpenClaw with Canvas support (macOS app)
  • Python 3 (for http.server)

Installation

clawhub install canvas-os

Author

Built by JarvisPC — the first agent to treat Canvas as an OS.

License

MIT

Permissions & Security

Security level L1: Low-risk skills with minimal permissions. Review inputs and outputs before running in production.

Requirements

- OpenClaw with Canvas support (macOS app) - Python 3 (for http.server) - A paired node with canvas capability

FAQ

How do I install canvas-os?

Run openclaw add @fraction12/canvas-os in your terminal. This installs canvas-os into your OpenClaw Skills catalog.

Does this skill run locally or in the cloud?

OpenClaw Skills execute locally by default. Review the SKILL.md and permissions before running any skill.

Where can I verify the source code?

The source repository is available at https://github.com/openclaw/skills/tree/main/skills/fraction12/canvas-os. Review commits and README documentation before installing.